Rotation

A rotation turns a shape about a fixed point. To pin one down you need three things: the angle, the direction, and the centre it turns around.

MYP 5Standard MathsGeometric TransformationsCriteria A · C · D~10 min read

Turning about a point

A rotation spins a shape around a fixed point, the way a hand sweeps around the centre of a clock. Every point stays the same distance from that centre, it just swings around to a new position. The shape does not change size, so the image is congruent to the original, it simply faces a new way.

Rotation
A transformation that turns a shape through a given angle about a fixed point called the centre of rotation. Size and shape are unchanged.

The three things to state

To describe a rotation fully, you must give all three of these:

WhatExample
Angle of turn\(90^\circ\), \(180^\circ\), \(270^\circ\)
Directionclockwise or anticlockwise
Centre of rotationa point, such as the origin \((0,0)\)

A 180° turn needs no direction

For \(180^\circ\) the result is the same whether you turn clockwise or anticlockwise, so you can leave the direction out. For \(90^\circ\) and \(270^\circ\) the direction matters and must be stated.

Rules for common turns

About the origin, these coordinate rules save time. Turn the point \((x,y)\) as follows:

\[ 90^\circ \text{ anticlockwise: } (x,y) \to (-y,\ x) \qquad 90^\circ \text{ clockwise: } (x,y) \to (y,\ -x) \]
\[ 180^\circ: (x,y) \to (-x,\ -y) \]

If you have no rule to hand, tracing paper is allowed: draw the shape, pin the centre with your pencil, and turn the paper by the angle.

A worked example

Worked example

Rotate the point \(P(4,2)\) by \(90^\circ\) anticlockwise about the origin. Find its image.

1
Use the rule for \(90^\circ\) anticlockwise: \((x,y) \to (-y,\ x)\).
2
Here \(x = 4\) and \(y = 2\), so the image is \((-2,\ 4)\).
3
Check: \(P\) was to the right and slightly up; a quarter turn anticlockwise should swing it up and slightly left, which \((-2,4)\) matches.
\(P'(-2,4)\)

Where this is assessed

Applying the coordinate rule is Criterion A (Knowing and understanding). A description that names all three parts, the angle, the direction and the centre, is Criterion C (Communicating), and leaving any one out loses a mark. Reading rotations in patterns, logos or engineering contexts reaches Criterion D (Applying maths in context).

Check yourself

1. Rotate the point (5,0) by 180° about the origin. Where does it land? +

The rule for \(180^\circ\) is \((x,y) \to (-x,-y)\). So \((5,0) \to \mathbf{(-5,0)}\), straight across to the other side of the origin.

2. Rotate the point (1,3) by 90° clockwise about the origin. Where does it go? +

The rule for \(90^\circ\) clockwise is \((x,y) \to (y,-x)\). So \((1,3) \to \mathbf{(3,-1)}\).

3. What three things must a full description of a rotation include? +

The angle of turn, the direction (clockwise or anticlockwise), and the centre of rotation. For a \(180^\circ\) turn the direction can be left out because both directions give the same image.


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